Spill - Still life
An phung beaty post
An phung bucket modelingprocess

My modeling process for the bucket

Just a simple still life
I modeled the bucket in 3ds Max, simulated the piece of rag/ cloth in Marvelous Designer, simulated the fluid with Lucid. I also made a few different fabric strands and scattered them on the rag. Rendered in Corona. Background is just the HDRI.