Spill - Still life

Just a simple still life
I modeled the bucket in 3ds Max, simulated the piece of rag/ cloth in Marvelous Designer, simulated the fluid with Lucid. I also made a few different fabric strands and scattered them on the rag. Rendered in Corona. Background is just the HDRI.

An phung beaty post
An phung bucket modelingprocess

My modeling process for the bucket